Designer Diary: Fossilium
By Julia Thiemann
The inception of Fossilium can be traced back to a summer day in 2018 during a leisurely stroll in the park. While walking their dog, the designer and their companion engaged in a lively discussion about game mechanics, ultimately leading to the intriguing concept of a set collection system that allowed tiles to serve multiple purposes. This innovative approach inspired a theme rooted in paleontology, where the imaginative assembly of dinosaur bones has captivated scientists for centuries. An example of this is the Elasmosaurus, whose perplexing anatomy once led paleontologist Edward Cope to mistakenly place its skull on its tail. Such historical quirks provided rich inspiration for the game’s design.
Fossilium evolved as the team crafted fossils made up of varying tile combinations—1, 2, 4, or 6 tiles—spread across three distinct excavation site variants. Fossils were categorized into three types: terrestrial, aquatic, and botanical. Remarkably, these core concepts remained integral throughout the development process, despite numerous iterations and adjustments.
Key Features
- Unique Set Collection Mechanic: Players can mix and match tiles to create fossils, enhancing strategic gameplay.
- Three Excavation Site Variants: Each site offers different challenges and experiences for players.
- Fossil Types: Includes terrestrial, aquatic, and botanical categories, adding thematic depth.
- Engaging Museum Display System: Players exhibit their fossils in a grid-based layout, with mechanics evolving from placement bonuses to an income system.
- Visitor Integration: Players attract visitors by completing fossils, introducing an exciting new layer to gameplay dynamics.
- Player Interaction: The game encourages cooperation through competition, as players’ actions can inadvertently assist others.
- High Replayability: The combination of strategic depth and thematic richness ensures varied gameplay experiences.
- Stunning Artwork: Illustrated by April Borchelt, the game features captivating visuals that draw players into the world of paleontology.
- Scientific Collaboration: Developed with insights from the Natural History Museum of Berlin, ensuring accuracy and educational value.
As the design progressed, the team realized that the initial prototype bore both striking similarities and differences compared to the final version. Early explorations included hiring paleontologists for excavations, but this mechanic proved chaotic and ineffective. After engaging discussions with fellow designer Mandela Fernandez-Graydon, the team shifted to a worker placement model directly linked to excavation activities, fostering a sense of cooperation through competition.
By September 2021, the mechanics were in place, but one pivotal playtest revealed a crucial gap: the absence of museum visitors. This feedback led to the incorporation of visitors as a key mechanic, allowing players to gain visitors upon completing fossils, adding a level of realism and engagement. This change introduced refined balancing, transitioning from direct victory points to visitors, which later convert into points at a 2:1 ratio.
Additionally, the game features a dynamic visitor queue, offering a tangible representation of a player’s museum popularity. The team worked meticulously on the artwork and components, ensuring that every detail—from icons to rulebooks—was polished to a high standard.
In collaboration with experts from the Natural History Museum, the team ensured scientific accuracy, enhancing the educational aspect of the game. Fun facts about various species, including the fascinating Wollemia, are integrated into the rulebook, enriching the player experience.
Ultimately, Fossilium has emerged as a beautifully crafted strategy game that balances accessibility and thematic depth. The meticulous attention to detail from the editors, along with the stunning artwork and components, has resulted in a game that not only entertains but also educates. With dinosaurs at its core, Fossilium is a testament to the joy of board game design—a journey that has been as rewarding as it is fun.
Via BoardGameGeek Blog

