Designer Diary: Sanibel
by Elizabeth Hargrave
Sanibel is a heartfelt homage to both Sanibel Island and the author’s father. The game came to life through a blend of personal memories and innovative design elements, ultimately creating a unique experience for players.
The Inspiration Behind Sanibel
The journey began in the mid-1980s when the author’s father took a job at the University of Florida, declaring he would never shovel snow again. This decision led the family to embrace the coastal life, with frequent visits to nearby beaches and their fondness for collecting fossilized shark teeth and shells.
Fast forward to late 2022, during a family lunch following a morning of shelling, the author’s father suggested creating a game centered around their beloved beach activity. This idea struck a chord, prompting the author to explore the concept further.
Key Features of Sanibel
- Unique Theme: A game focused on collecting seashells, appealing to players of all ages.
- Dynamic Gameplay: Incorporates a movement track that influences turn order, reminiscent of popular games like Tokaido and Patchwork.
- Tile-Based Mechanics: Transition from a card-based prototype to a tile-based game, creating a spatial element to the set collection experience.
- Engaging Scoring System: Different shells possess unique scoring rules, adding depth and strategy to gameplay.
- Community Connection: Designed with the intention of being appealing and accessible to a broad audience, fostering diversity in gaming.
- Environmental Awareness: Features real shell species, promoting education regarding marine life and conservation.
The Development Process
After initial concepts, the design evolved significantly during playtesting conventions, leading to the creation of tile-based gameplay that allowed for more strategic decision-making. A pivotal moment occurred when the author collaborated with fellow designer Matthew O’Malley to refine the game’s mechanics, ensuring an enticing balance between risk and reward.
The connection with Avalon Hill came after an opportunity to present the game at the Gathering of Friends, where the author received positive feedback and interest in the project. This collaboration allowed for further refinement of the gameplay mechanics, shell scoring systems, and the overall aesthetic of the game.
Final Touches and Community Impact
With the game nearing completion, the author engaged in extensive research to select appropriate shell species and refine gameplay to enhance player experience. The final product reflects not only a love for the game but also a commitment to supporting the community, with contributions made to local conservation efforts in Sanibel.
Conclusion
Sanibel is more than just a board game; it encapsulates personal memories, family traditions, and a deep appreciation for nature. The author hopes that players will feel the warmth and connection to Sanibel Island while enjoying the game, making it a cherished experience for families and friends alike. Through its engaging mechanics and heartfelt theme, Sanibel invites players to embark on a delightful journey along the beach, collecting shells and creating lasting memories.
Via BoardGameGeek Blog

