Designer Diary: Perfectly Imperfect

By Danielle Reynolds

The journey of love can often resemble a roller coaster, filled with both exhilarating highs and disheartening lows. After a six-year relationship that nearly culminated in marriage, the author found herself navigating the world of dating apps, encouraged by friends eager to see her find love. However, with their limited experience in the realm of modern dating, the author’s friends were not the ideal guides for her digital adventures. This hesitation inspired the creation of Perfectly Imperfect, a game designed to explore the nuances of dating through engaging conversations.

The evolution of Perfectly Imperfect was marked by numerous iterations and creative shifts. Initially conceptualized as Date or Hate, the game featured dating profiles inspired by public domain characters like Robin Hood. However, this approach didn’t foster the desired depth of interaction among players, as pre-existing opinions about these characters overshadowed new discoveries. A subsequent attempt involved utilizing historically infamous figures, but this too fell flat, as players were reluctant to engage with the idea of dating a tyrant, even in jest.

Key Features

  • Gender-Neutral Profiles: The game was revamped with profiles that are inclusive and gender-neutral, making it accessible to a broader audience.
  • Engaging Mechanics: Players take turns as the Dater, with friends providing insights and feedback on three presented profiles, aiming to match preferences for points.
  • Dynamic Scoring: The introduction of a confidence token rewards players for accurate matches, enhancing competitiveness and interaction.
  • Collaborative Development: Throughout the design process, the author collaborated closely with fellow designers and testers, ensuring the game remained engaging and relevant.
  • Visual Appeal: With vibrant abstract art and an aesthetically pleasing box design, Perfectly Imperfect stands out as a conversation starter on any game shelf.

The rebranding of the game to Perfectly Imperfect was a significant turning point. The title, inspired by playful username suggestions, encapsulated the essence of dating—embracing imperfections while fostering connections. The game gained traction, especially after a successful pitch at the Gathering of Friends, where its blend of humor and relatable content captured the attention of a publisher.

As the design progressed, challenges arose, including a head injury that temporarily restricted the author’s screen time. However, this setback led to creative breakthroughs, with journal entries and brainstorming sessions fueling the development of engaging profiles. In collaboration with friends, the author refined the game’s content, ensuring it resonated with players and maintained a lighthearted tone.

With a focus on playtesting and community input, the final version of Perfectly Imperfect features 200 unique profiles and a scoring system that balances competition with camaraderie. The inclusion of cheeky usernames adds an extra layer of fun, inviting laughter and conversation among players.

Fast forward to its anticipated release, Perfectly Imperfect promises to deliver an entertaining experience for both friends and strangers alike. The author reflects on the serendipitous journey that led to this game, highlighting the importance of friendships and shared experiences. By embracing the imperfect nature of dating, this game aims to create memorable moments and foster deeper connections among players.

As Perfectly Imperfect hits the shelves, the author hopes that players will find joy in its gameplay, just as they have in their own pursuit of love. This journey has not only resulted in a game but also in a celebration of life’s beautifully flawed moments.

Via BoardGameGeek Blog